Fruit Ninja Adventures

Art Direction • UI Art • Environment Art

Fruit Ninja Adventures is a sequel to the original game, introducing level-based gameplay and new mechanics: a roster of ninjas and blades, each with its own special ability. When setting the art direction, I aimed to give the familiar, somewhat wonky Fruit Ninja style a fresh, graphic feel while staying true to the brand. The project was ultimately discontinued.

Fruit Ninja Adventures home screen UI Ninja roster and character detail screen Blade collection and upgrade screen New blade reward screen — Glacier Blade

The battle pass carries the same fresh, graphic feel, built around characters and blades that players can unlock and collect.

Battle pass track with tiered rewards
Battle pass entry point badge — Blade of Glory
Coin reward card — locked state Coin reward card — claimable state

I designed the visual look of the Dojos, the game's progression system where players spend upgrades. Two are featured here: Hoshi's Garden and Ken's Gallery, each with its own setting and set of tasks.

Hoshi's Garden dojo screen with task UI Ken's Gallery dojo screen with task UI
Hoshi's Garden environment art Ken's Gallery environment art

Hoshi’s Garden

A quaint, outdoor setting, and the dojo where the journey starts.

Ken’s Gallery

Players move in and settle into Ken's new place, upgrade by upgrade.

Blossom task icon Bush and rock task icon Bamboo task icon Lion statue task icon Stone lamp task icon Torii gate task icon
Decorations task icon Plants task icon Armoury task icon Books and scrolls task icon Furniture task icon Tea table task icon

Each level type carries its own game mode art and set of ingredients, giving players a visual cue for what to expect before they play.

River Maze game mode screen with level ingredients
Mine ingredient, variant one Mine ingredient, variant two Bomb ingredient Points bomb ingredient Tape ingredient Melon ingredient Direction ingredient Trip wire ingredient Bouncy ingredient Pot ingredient Big fruit ingredient Hard fruits ingredient

A round of logo explorations for the game.