Vishakh Thampi

Hello! I’m Vishakh.

Game artist and UX designer, 12+ years in. I’ve taken projects from “just an idea” to “actually shipped,” hopped between visual styles (and enjoyed it), and led art and UX teams. Still passionate about making cool looking games.

On a less boring side, I enjoy painting, photography, and video making - anything with a hint of visual expression, really. I spend my days with my partner and our two cats with fancy names - Jean-Pierre and Julian. Of course, we call them anything but that.

Where I worked:

  • Userwise, Art Director (2025 – 2026)

    Worked as an Art Director on unannounced IP and a sequel of Fruit Ninja.

  • Nordeus, UX Lead, UI Artist (2019 – 2025)

    As a UX designer, worked on Top Eleven. Initially joined as a UI artist, and worked on early iterations of TopGoal.

  • Cympl, Art Lead (2017 – 2019)

    Worked on some casual games, like Super Krishna Crush, Masala Express, Captain Solo.

  • Xentrix Studios, Concept Artist (2015 – 2016)

    Made environment and concept art, color scripts, and matte paintings for in-house IP.

  • Reliance Games, UI/UX Designer (2014 – 2015)

    Designed UIs for Real Steal and Shadow Strike franchises.

  • Gameshastra, Concept artist (2012 – 2014)

    Worked on concept art and UI for Don 2: The Game, and Krrish 3